WARNING : THIS IS A TEST
NOTE : THIS DOES NOT CONTAIN NEW PHYSICS / VW SCIROCCO / ROCKINGHAM
Hello Racers, here is a new Test Patch : Z16.
It is online compatible with version Z.
You can view hotlap replays made in version Z.
ABS brakes have been added to 5 cars (as a setup option) so for now you cannot upload hotlaps made in Z16.
Please keep a backup of your LFS.exe from version Z so you can go back to Z if there are any problems.
Changes in TEST PATCH Z16 :
Improved multiple monitor and curved screen support :
The number of left and right screens can be manually entered in the
View Options screen.
If you specify more than one screen, multiple views are rendered in
different directions. This allows much wider fields of view.
2 screens – maximum FOV 180 degrees
3 screens – maximum FOV 270 degrees
4 or more screens – maximum FOV 360 degrees
As before, there are two separate sets of settings. Wide mode
becomes active when the screen width is 3 or more times the height.
Normal mode and wide mode have all the same settings, but normal
mode defaults to 1 screen, while wide mode defaults to 3 screens.
The old single projection 3 three screen mode can be reproduced by
setting the number of left and right screens to zero.
A curved screen can be supported by setting the number of left and
right screens to the maximum of 5 each. This 11 screen setup is
an approximate cylindrical projection, ideal for curved screens.
Various other setups can now be properly supported, for example :
- A 5 screen setup with each screen at 45 degrees – total FOV 225
- A 3 projector setup with each screen at 90 degrees – total 270
Other new settings :
Bezel compensation – allows for the gap between monitors
Screen widths – for centre and side screens with a different width
External views (TV, helicopter and SHIFT+U mode) are always drawn as
a single render and confined to the same area as the 2D interface.
Other changes to view system :
Two button look (left + right) is now double the one button look and
this allows up to 180 degrees look (like old versions of LFS).
Rear look (instant 180 degree view from centre of car) is now the
same on all cars (no longer shows a virtual mirror) but is disallowed
if the host activates forced cockpit view.
Cockpit view Z-buffering has improved so you should not usually see
missing parts of your seat or the car body when looking around.
Other updates :
Click car arrow on small map to view that car
Included Slovenian translation of training lessons
New key : SHIFT+O to enter options from SHIFT+U mode
Pit speed limit is now shown below the pit direction arrow
Misc option “Shadow generation” replaces Z15 test shadows key
Headlights and tail lights can now be switched on by pressing ’3′
V / TAB / P / HOME / F1 / F2 / F3 / F / SHIFT+M / N work in options
Virtual dash uses symbols (soon to be implemented on real dashboards)
FIX : Pit lane arrow is now only shown in driving views
FIX : Pit lane arrow was shown even when car was going the right way
FIX : Autocross editor buttons were wrongly scaled with the interface
FIX : Physics objects & smoke can now be seen through your windscreen
FIX : Selected object in editor vanished behind anything transparent
FIX : Turn signals were switched off if car received any damage
FIX : Crash in game setup screen after removing a player
PATCH Z to Z16 (Version Z must already be installed) :
http://www.liveforspeed.net/file_lfs…H_Z_TO_Z16.exe (2.2 MB)
DEDICATED HOST Z16 (non-graphical version for hosting only) :